



Some work from my current Production Illustration class. A still life at the bottom I did on Sunday using Photoshop. And an interior of a large facility. It's still a work in progress.
Phil Langone. Pronounced like Lan go nee, lan go nee...no, not lanoli...lan go nee...Langone...no no no...not lanzone...LANGONE!!!!

I've been trying some new stuff and copying techniques this weekend (James Paick-http://scribblepadstudios.com/home.htm - and Gustave Courbet) to try to get better at both environments and painting in general. Not perfect, but a good start. I'm also working on what Ed Li (Disney Studios) spoke about in a class I took recently, specifically dark over light and light over dark (check out NC Wyeth). I'm finding that you can have a fg, mg and bg, but two of the three should be similar in value. The mg can have more texture or less texture to separate it. Any combination of those seems to me to be a winning formula.



Follow the numbers on this one. For some reason Blogger decided to have the images go from bottom to top.
A storyboard page for a personal project. I'm having a lot of fun working on this and have been getting input from an industry friend who knows his s%&# better than anyone I know. I mean, I have gone from doing a board that was limited to doing one that has so much more of a cinematic feel to it. Growing is such a great feeling.